# doom 3 berserk soul monitor
metallic 'clang-drop' edition
"berserk soul monitor" featuring the berserker powerup and soul cube. constructed in partial recognition and reverence to arguably the single most existentially disconcerting sound in the whole of doom: the sudden metallic 'clang drop' noise caused by a floor or wall panel unexpectedly giving way (to sudden existential rawness)
when researchers experience that unique "clang!" they know in ir sinking guts they're about to be in for a hot session of honest / extreme character building / cargo-pant shredding industrial scale techno-survival horror
note: if someone upon immediately picking themselves up (physically or morally) and looking around immediately chance upon what looks like a rotating metallic skull helmet sheaved in blazing red flame its probably not a wise move to touch it
**example artist statement via robert what**
robert what: "ah the caustic sadness of the temp worker stationed on some distant planet owned and operated by inherently evil near future hypercorporations - overworked over qualified - a mere doomed berserk soul monitor for instance. some poor body flung over by the dozen on the old darkstar transporter shuttles every couple of work cycles to perform menial off-white collar digital labor in this case simply keeping red eyes on the computerized analytical readouts of two impossibly ancient somehow strangely linked alien bio-technological artefacts"
price for this concept considered as virtual art experience: insert here
on the left panel is a skull-helmet that rotates in mid air (probably for no good reason.) when accidentally picked up (eg. out of a sense of misplaced idle post scientific curiosity) it somehow temporarily replaces itself with the user's own skull. 'while certainly an odd sensation to say the least' this also gives the wearer a fierce appearance granting them limited yet immense destructive punching power while emitting an absolutely horrible screaming noise that puts the heebies up any nearby enemy / entity - even faintly undead ones
while it's possible to keep such rare demonic rotating helmet-skull-weapons as pets (often lovingly kept in one's private locker or as an attractive desk ornament / conversation piece) the logistical problems caused by people randomly picking them up while asking "ooh what's this arrrrgh get it off!!" are (literally) a nightmare and often not worth the bother and social embarrassment caused by the punching of nearby fellow workers into a bloody mist. (besides all that screaming is distracting for those employees trying to use the phone)
on the right panel is displayed a sentient cube formed of countless souls of the alien dead. this thing (whatever it is) is seriously cute often chuckles quietly to itselves and will even occasionally wink at passers by. (even if a passer by happens to be passing by at high speed while screaming and punching and desperately trying to remove its own skull which looks like an impossibly ancient alien demonic warrior helmet wreathed in bloody flame the two will suddenly exchange a knowing look and nod / 'bow' to one another)
if any of the impossible to decipher readouts change in some way or generally just look odder than usual - the experiment control safety variables (moving outside the supercritical xm-00218 to 81500-mx range for instance) - do not hesitate to immediately panic and inform your nearest big scientist. that is all"
*sudden horrible metallo-clang!!*
// republic of bob