# out of hell remake screenshot (filmic lut edit)
a quick filmic lut edit of an out of hell game screenshot originally by gamedev long nguyen
performed in gimp flattened the shadows with fuji fp-100c negative+ film filter and added a _pinch_ of grain
while i often disagree with the general principle of cinematic looking games adding just a hint of a nice look up table really does seem to elevate the overall color grading & tone from unreal engine's default rendering
[original screenshots here at nguyen's devblog:](https://outofhell.net/2026/05/04/ugh-second-worst-map/)
a good tutorial for adding lut's to one's unreal development pipeline here:

example edit by me
![[out-of-hell-remake-long-nguyen-filmic-lut-edit-robert-what-01.jpg|500]]
// republic of bob