# out of hell remake screenshot (filmic lut edit) a quick filmic lut edit of an out of hell game screenshot originally by gamedev long nguyen performed in gimp flattened the shadows with fuji fp-100c negative+ film filter and added a _pinch_ of grain while i often disagree with the general principle of cinematic looking games adding just a hint of a nice look up table really does seem to elevate the overall color grading & tone from unreal engine's default rendering [original screenshots here at nguyen's devblog:](https://outofhell.net/2026/05/04/ugh-second-worst-map/) a good tutorial for adding lut's to one's unreal development pipeline here: ![](https://www.youtube.com/watch?v=JkPlXP0xXGE) example edit by me ![[out-of-hell-remake-long-nguyen-filmic-lut-edit-robert-what-01.jpg|500]] // republic of bob