# the clean flat dry style of metro simulator 'abstract encounter' garme-space known as metro simulator with it's "clean flat dry" style - a direct result of the strictly limited rendering capabilities of its engine // video here this kind of 'depthless' visual effect is also seen in garmes like omnibus simulator 2 shelter virtua racing f29 retaliator pathologic and the incredibly imaginative garmes made with freescape a lack of shading results in a strange depiction of depth perception in which the evaluation of spatial relationships and the atmosphere generally takes on a distinctly non-real feel // video here // republic of bob