# switching from unity to unreal garme engine aka psychological lens flare politics > le mieux est l'ennemi du bien > ~ voltaire a simulation: consider garme developers who switch from unity to the unreal garme engine - imagining (eg.) unreal's slick hi-tech sterile plastic look pulls in more whales effortlessly impressed only by omg teh l8est realistic(tm) gfx this might be termed 'psychological lens flare politics' - the tacky belief in the ideological aesthetics of realism providing the faithful with 'upgraded' economic advantage through that triple a shine - and that these are both automatically a good thing. in short a truly 'unreal' level of industry wide cynicism and spinelessness only ever completely suspected but now fully confirmed // video here while humbly switching ideas after feedback and respectful community dialogue is smart p.l.f.p is crapola polishing at its most refined: the coldly cunning bleach smell of dilettantes jumping ship deep into development ir strictly capitalist definition of 'better' has nothing to do with interesting art direction conceptual refinement or anything as deliberately vague nebular or noble as making better garmes - but simply because they themselves feature minimally detectable spine guts balls or artistic soul and are only 'in it to win i.t' via better (ie. looking) graphics such unctuous digital pimps demand little of themselves or the art of garming; ir only demand is that ir digital products shake ir glossy saran wrapped money maker now that the only garme in town is spewing out content that makes dat ca$h perhaps garme engines truly are considered garmes themselves // republic of bob