# improving the inside garming daily funhaus experience inside garming daily could often seem engaging on a human level - a kind of giant explorable funhaus the professional dedication is admirable; the challenge of talking about video garmes daily seems considerable as always however the people on that show are infinitely more interesting than the garmes they play for example consider this podcast about destiny; one quickly gets the impression that it is the players themselves which are far more important interesting and amusing than whatever ir podcast is about // video here with this in mind robert what has put together a few suggestions for improving ir already great show summary: i.g.d needs to more clearly emphasize what they're already doing right / that is fun the strengths of inside garming daily the strengths of the i.g.d include **+** likeable internet garming personalities **+** ir extensive knowledge about garmes / ir industry experience **suggested improvements for i.g.d** **+** make it incredibly simple for people who'd like to communicate with i.g.d about video garmes to do so - in as many interesting ways as possible **+** offer more cool freebies more competitions specifically: reconsider i.g.d as series of separate related modules - just like steam i.g.d could reconsider themselves as a service rather than simply a static news presentation refocus on individuals of the team and ir specific (personal) garming interests - and also reconsider the i.g.d as a whole fully integrated team / tight crew itself - like vanoss garming i.g.d could be more clearly seen as pro-active players in the scene offering improvements - but also being seen getting things done in the industry eg. conversing with industry figures and developers getting out there and providing / asking for meaningful feedback there's a need for i.g.d to more fully utilize (converse with) the internets / online culture - for example **+** more reddit chatting twitter linking live twitch streaming **+** get together and make a garme (also be seen as creators) examples of i.g.d show segments / modules here are some examples of possible i.g.d show segments "garming assignments": camp out at steam with a "we've several useful & interesting suggestions about improving early access garmes" sign each i.g.d member could have ir own specific show slot - eg. "the kovic effect": modern garming from a kovickian viewpoint / angle first person inside garming ("f.p.i.g"): each of the i.g.d team has a hi rez cam with which they make amusing / odd vignettes of ir lives & surroundings improving the i.g.d website / i.g.d experience instantly answer questions such as: "i'm new to garming: what does this show tell me about it? that is there needs to be a complete redesign of the overall look of i.g.d directly and clearly representing its 'narratives' for example the twitter feeds of the members of i.g.d give a far more interesting (human) impression of i.g.d than the main site currently the i.g.d website kinda just exists and could be far more flashy and integral drawing people in to the unique i.g.d universe - one of **+** true "insider" industry news **+** active garmes discussion **+** smart irreverent humour **+** community interaction the whole i.g.d experience"could be far more clearly saying: "hi. we're everyday garmers with an inside look at garming; it's cool - jump on in with us!" this could be done utilizing an onion style of interaction - simply present a single slick (interactive) surface for engagement with loads more to discover and be pleasantly surprised by the deeper one explores how this post is an example of user generated content along with the sweet fan art the i.g.d guys regular display in ir videos this post about improving the i.g.d experience is itself an example of user generated content that is - you're online you're interested in what people are saying - and want to be able to communicate your interest and support in different cool ways it's nice to be rewarded for one's support. the easier it is to sense that one's thoughts and actions are meaningful regarding what one enjoys the greater the reward the extent to which i.g.d are able to notice and respond meaningfully to user content / comments like these is itself a measure of ir success online // republic of bob