# hacking aiden pearce from watch dogs
to consider the inherent disappointment embodied by watch dogs
the false promise of next gen visuals and the resulting downgrade. that multiple editions garbage. the unsurprisingly lazy ports and poor frame rate. its dumbed-down one-click hacking mechanic. it's plain-vanilla look - so ordinary and uninspiring it can't really be considered an art style. a cheap murder sim for mother's little basement dwellers to targeting non pinkywhites
and what of aiden pearce himself - even ir name sounds like a madison avenue marketing firm
consider this deliberately hyper generic corporate garming exercise - a 2d caricature of some '1337 hacker everyman' - looking to appeal to middle class ps4 owning sophisticates with high disposable income who take esquire regularly and know ir starbuck lattes intimately. ir's so utterly nondescript
reviewing the lousy flick jack reacher - as in 'reaching the upper limits of credulity' - joe morgenstern from the wall street journal describes aiden's (lack of) character perfectly: "it's almost peerlessly self-important weirdly incoherent and eerily smarmy. it's also mysteriously inept (..]"
the thing about ir that truly grates the chaps is that shoulder-roll b.s ey performs while walking
// video here
warning: not representative of final quality which still looks in permanent beta
go on try it now - strut around in the city rain feeling tough and untouchable - master of all you survey clammy hand clasped around your little extendable rod inside your ridiculous leather jacket. such apathetic arrogance so kazuel - a synthetic digital pimp's vulgar display of power complete with a stupid hat
imagine if the tables were turned and aiden's multiple serial victims were able to ctos scan ir - what pathetic summary would we see conveniently pop up on our dumb smart phone about this bully?
// image: scanning aiden pearce pea (psychotic electronic asshat)
// republic of bob