# the clean flat dry style of metro simulator
'abstract encounter game-space known as metro simulator with it's "clean flat dry" style - a direct result of the strictly limited rendering capabilities of its engine
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this kind of depthless visual effect is also seen in games like omnibus simulator 2 shelter virtua racing f29 retaliator pathologic and the incredibly imaginative games made with freescape
a lack of shading results in a strange depiction of depth perception in which the evaluation of spatial relationships and the atmosphere generally takes on a distinctly non-real feel
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// republic of bob