# switching from unity to unreal game engine
aka psychological lens flare politics
> le mieux est l'ennemi du bien
> ~ voltaire
a simulation: consider game developers who switch from unity to the unreal game engine - imagining (eg.) unreal's slick hi-tech sterile plastic look pulls in more whales effortlessly impressed only by omg teh l8est realistic(tm) gfx
this might be termed psychological lens flare politics - the tacky belief in the ideological aesthetics of realism providing the faithful with upgraded economic advantage through that triple a shine - and that these are both automatically a good thing. in short a truly unreal level of industry wide cynicism and spinelessness only ever completely suspected but now fully confirmed
// video here
while humbly switching ideas after feedback and respectful community dialogue is smart p.l.f.p is crapola polishing at its most refined: the coldly cunning bleach smell of dilettantes jumping ship deep into development
ir strictly capitalist definition of better has nothing to do with interesting art direction conceptual refinement or anything as deliberately vague nebular or noble as making better games - but simply because they themselves feature minimally detectable spine guts balls or artistic soul and are only in it to win i.t via better (ie. looking) graphics
such unctuous digital pimps demand little of themselves or the art of garming; ir only demand is that ir digital products shake ir glossy saran wrapped money maker
now that the only game in town is spewing out content that makes dat ca$h perhaps game engines truly are considered games themselves
// republic of bob