# inside garming's steam roulette funhaus
what steam roulette series says about modern (/indie) games if anything
// video here
inside garming's cool video series "steam roulette" is an ongoing deadpan gag-reel about the / ig's perceived low quality of games on steam
what's interesting is how (/what ig call) indie games sometimes appear to get singled out for being particularly bad or fake'; as though ig considers steam's regular shovelled crapolaware seems somehow more honest or direct in / about its blatant naked awfulness
compare and contrast with the mighty stephanie sterling's general low view about steam games - which is more a scientist's lament for ongoing dreadfulness and a lack of potential better choices
## navigating ig's perspective
analysing standard steam fare vs. indie titles from a unique ('inside garming') perspective
standard steam fare: often merely awful in some temporarily amusing andor unexpected manner - makes for good ig video material
'indie games: an extra layer of pretension overly self-important regard some smug indie vibe lofty / arty (complex? not-immediately-accessible? european even?) ideas - generally not instantly ugly enough to signal fun!! (however they define it) - makes for bad ig video
the indie label seems directly associated in the ign mindset with somehow standing against some (very specific ideological) kind of all amerikan honesty and hard won earthiness apparently seen in the games they regularly (really) enjoy playing - cod gta destiny etc
it also seems to categorize old titles like chaster as indie
perhaps ig's steam roulette suggests some false split between mainstream and indie garming - between what is popular and what seems deliberately obscure or elitist - and therefore more worthy of derision if not outright contempt
> those indie devs just have ir finger on the pulse.. unfortunately that pulse doesn't have a heartbeat.. it's the pulse of a corpse" - @ justriggz
boom. what ig exactly considers indie: games like minecraft braid and studios like double fine
yet if there's anything that's more truly elitist shirley it's the popular culture of mainstream master race games - with its rock star game devs with the ability to throw money around like there's no tomorrow and the industry's about to crash?
never mind.. we're all lost in the funhaus now
// republic of bob