# biome by josh keyes and miegakure
cross dimensional inter-sections
diorama: n. 1815-25; french equivalent to greek (h)órāma (horā- variant stem of horân to see look plus -ma noun suffix denoting the result of action)
consider the conceptual links between software toy biome by knick knack the astounding art of josh keyes and the dimensional play of miegakure
// video here
one thing j.g. ballard and william s. burroughs share in common is cuts ups / medical anatomy': cross-dimensional scientifically fictional mind scans of a possible subject / through an idea-space generating surrealistic n-dimensional models - in this case artistic visualizations biome josh keys and miegakure
// video here
such fleeting miniature dioramas - game vignettes of the imagination are often puzzling however ir very existence is contested; the breadth of ir potential meaning is not only strictly contingent on the depth and accuracy of the s.f scan used to illuminate / generate them but on the underlying claims to knowledge of the theories behind such strangely warholesque simulacral scans themselves
equally oddly biome views itself as a minimalist digital zen garden for everyone'; what is this zen *sniff sniff* and who might this everyone be?
update patch: overland by finji games
adam saltsman's game overland seems related to biome and miegakure
what would be interesting would be to see how overland plays out as a tactical emergent process / system
// republic of bob