# Zombi (1986 video game) {#zombi-1986-video-game .reader-title} \ ::: content ::: {.moz-reader-content .reader-show-element} ::: {#readability-page-1 .page} ::: {#mw-content-text} ::: {dir="ltr" lang="en"} +-----------------------------------+-----------------------------------+ | Zombi | | +-----------------------------------+-----------------------------------+ | ![](Zombi%20%281986%20vid | | | eo%20game%29%20-%20Wikipedia_file | | | s/Zombi_box.jpg){file-width="282" | | | file-height="352" height="312" | | | width="250"} | | +-----------------------------------+-----------------------------------+ | Developer(s) | Ubi Soft | +-----------------------------------+-----------------------------------+ | Publisher(s) | Ubi Soft | +-----------------------------------+-----------------------------------+ | Designer(s) | Patrick Daher | +-----------------------------------+-----------------------------------+ | Programmer(s) | <div> | | | | | | - Yannick Cadin ![Edit this on | | | Wikidata](Zombi%20%281986% | | | 20video%20game%29%20-%20Wikipedia | | | _files/OOjs_UI_icon_edit-ltr-prog | | | ressive.svg.webp){file-width="20" | | | file-height="20" height="10" | | | width="10"} | | | | | | </div> | +-----------------------------------+-----------------------------------+ | Platform(s) | Amstrad CPC, Amiga, Atari ST, | | | Commodore 64, MS-DOS, ZX Spectrum | +-----------------------------------+-----------------------------------+ | Release | 'Amstrad CPC' | | | | | | <div> | | | | | | - EU: 1986 | | | | | | </div> | | | | | | 'Other versions' | | | | | | <div> | | | | | | - EU: 1990 | | | | | | </div> | +-----------------------------------+-----------------------------------+ | Genre(s) | Action-adventure | +-----------------------------------+-----------------------------------+ | Mode(s) | Single-player | +-----------------------------------+-----------------------------------+ '*Zombi'* is an action-adventure video game for the Amstrad CPC. It was published in 1986 as the first game from Ubisoft.^\[1\]^ *Zombi* was programmed by Yannick Cadin and S. L. Coemelck, with graphics by Patrick Daher and music by Philippe Marchiset. Ports to Amiga, Commodore 64, MS-DOS, and ZX Spectrum were released in 1990. A first-person action adventure, it borrows heavily from the George A. Romero film *Dawn of the Dead*, being set in a zombie-filled shopping mall blocked in by articulated trucks. The player controls four protagonists exploring the mall. If a character\'s health is depleted, he turns into a zombie, which then roams the room they died in. Zombies can be killed either by numerous body shots or a single shot to the head. Characters are named after the creators of the game. The game was re-released in 1990, with ports developed for the ZX Spectrum (by Geoff Phillips, Chris Jones and Steve Chance), Commodore 64 (Jean Noel Moyne, Laurent Poujoulat, Jean Francois Auroux),^\[2\]^ Amiga (Alexander Yarmitsky),^\[3\]^ Atari ST and MS-DOS (Yannick Cadin). Another Ubisoft title *ZombiU* was release for the Wii U in 2012 and later ported to the PlayStation 4 and Xbox One in 2015. It is debated whether or not this game is a remake/reboot of the original. The ZX Spectrum version was awarded 87% by *Sinclair User* magazine^\[5\]^ and 77% by *Your Sinclair*,^\[6\]^ both reviewers were impressed with the immersive atmosphere. *CU Amiga* awarded the Amiga version of the game 85%, whilst German magazine *Amiga Joker* scored it at 69%.^\[7\]^ *Zzap!64* awarded the Commodore 64 version of the game 72%. The reviewer said that the gameplay is outdated and is very similar to *Catch 23*, a 1987 ZX Spectrum game.^\[8\]^ - *ZombiU*, a similarly titled 2012 game from Ubisoft ::: ::: ::: ::: :::