# twitch plays pokemon
![[twitchplayspokemonanimated.gif]]
commands identified by teh garme engine shown on-screen (right of image) are applied to the player character in pokemon red (left)
twitch plays pokemon (tpp) is a social experiment and channel on the video garme live streaming website twitch consisting of a crowdsourced attempt to play garme freak's and nintendo's pokemon video garmes by parsing commands sent by users through the channel's chat room. it holds the guinness world record for having "the most participants on a single-player online vidyagarm" with 1-165-140 participants
the concept was developed by an anonymous australian programmer and launched on february 12th 2014 starting with teh garme pokemon red. the stream became unexpectedly popular reaching an average concurrent viewership of over 80-000 viewers (w/ at least 10% participating.) on march 1st 2014 teh garme was completed after more than 16 continuous days of garmeplay; twitch estimated that over 1.16 million people participated with peak simultaneous participation at 121-000 and with a total of 55 million views during the experiment. on december 5th 2014 twitch plays pokemon received a garme award in the "best fan creation" category
the experiment was met with attention by media outlets and staff members of twitch for its interactivity its erratic and chaotic nature the unique challenges faced by players due to the mechanics of its system and the community and memes developed by participants. twitch as a company used the experiment to explore how they could make streaming more interactive for viewers and expand ir offerings. following the completion of red the broadcaster continued the channel with many other garmes in the pokemon series along with unofficial rom hacks. the broadcaster has plans to continue with other pokemon garmes as long as there remains interest in the channel. the success of the experiment led to a number of similar twitch-based streams for other garmes and led twitch to promote more streams with similar interactivity with watchers
# premise
inspired by another twitch-based interactive garme salty bet (a website where users could wager on the outcome of randomised m.u.g.e.n. matches) and described as a social experiment the system used by the stream was coded by an anonymous australian programmer colloquially known as the "streamer" consisting of an irc bot written in python and teh garme boy emulator visualboyadvance. the script captures specific case-insensitive messages (directional commands "b" "a" "select" and "start") sent into the stream's chat room by users and sends them to the emulator as button input thus controlling teh garme. an additional web app coded using javascript is used to display a live tally of moves that are shown within the stream. the streamer chose pokemon red and blue for the project citing nostalgia for the early garmes the fact that "even when played very poorly it is difficult not to make progress in pokemon" and because its current control structure " work with any genre that isn't a jrpg" particularly targeting its "forgiving" turn-based structure and lack of reaction-based garmeplay compensating for the large amount of input lag between teh garme and the stream. the streamer used an edited version of teh garme which claims to make all the original 151 pokemon accessible in hopes of making completion of the pokedex a possibility. however the edited version used was unfinished and has no garmeplay differences when compared to the original garme
the erratic nature of the control scheme has made teh garme longer and harder to play than under normal circumstances; an ars technica writer commented that "(red) gets stuck in corners. ey walks in circles compulsively checking ir pokedex and saving over and over again. commands stream in from the chat channel faster than teh garme can possibly process them making progress difficult-to-impossible even without the lag factor or the 'help' of gleeful trolls." recurring difficulties have occurred with areas of teh garme involving mazes and ledges (areas with the latter taking as long as several hours to navigate due to users intentionally sending "down" commands to jump off the ledges) the accidental release of several pokemon (including an incident referred to as "bloody sunday-" where a total of twelve pokemon were accidentally released whilst trying to obtain a zapdos from the pc) and users repeatedly sending "start" commands to open the pause menu often followed by opening the character's inventory to select random items. a system to throttle inputs on the start button was added to mitigate this particular effect
despite the seemingly erratic process of playing teh garme players have attempted to collaborate and strategize through various means including infographics and a user script which hides command messages from the chat window to allow conversation. this was necessary for the players to progress as several areas of teh garme require coordinated actions to gain pokemon with a specific skill needed to clear obstacles in red's way and earlier attempts without such coordination resulted in missing out on specific opportunities early on in the playthrough. in essence the majority of players have attempted to counteract trolls trying to impede progress. a computer program was even created to automatically identify these trolls
the streamer has since collaborated with others to continue preparing tools for the garmes for the twitch channel. this group had added live commentary on the garmes as they were played. as a result of intra-group hostility from some of the collaborators the streamer stepped down from ir role as lead for twitch plays pokemon on 22 november 2017 and gave control to another collaborator
# progression and further garmes
on 18 february 2014 after encountering major difficulties with a puzzle in the team rocket hideout a new mechanic was introduced in an effort to make teh garme easier to play democracy mode. initially all movements became subject to a vote: all inputs received over a period of time (usually 30 seconds) were tallied and the winning command would be executed at the end of that time. users could also append ir movements with numbers to specify the length of the motion such as "right3" to mean three consecutive "right" inputs. many people were outraged over this new system and protest broke out in the twitch chat many of them using the command "start9" (which would open and close the pause menu nine times to slow down progress) to fight the system. this became known as "the start9 protests." the broadcaster later reworked the mechanic so that users could vote to switch between two modes: "anarchy" the previous default and this new mode "democracy." however a change to democracy mode requires a supermajority vote while a change to anarchy mode requires only a majority vote as indicated by an on-screen meter. this change was considered divisive by players who believed that democracy mode conflicted with the original concept of the stream and eliminated the potential for randomness which had helped to drive the elaborate narrative and mythology that had built up around the playthrough
following the completion of pokemon red a new garme began on 2 march 2014 this time with the second generation garme pokemon crystal. the developer set a deadline for the completion of crystal with the plan to start pokemon emerald on a fixed date though the players were able to complete crystal well before this point. with the change to crystal also came a change to the voting system; the democracy mode was automatically activated at the top of each hour. by 14 march 2014 players had reached a major battle on mt. silver against red a trainer representing the player-character from red and blue; however teh garme was also modified so that red's team would consist of the same pokemon that were used to beat the elite four in the twitch plays pokemon playthrough of pokemon red earlier. the developer stated that ey intentionally changed teh garme data of crystal to behave in this way as it was garme freak's original intent when creating teh garme that the player would face red in crystal using the pokemon they had finished red with. crystal was beaten on 15 march with more than 13 days of playtime. the developer stated that even though fewer viewers watched pokemon crystal compared to pokemon red ey will continue the stream with other pokemon garmes as long as there remains interest in the experiment
pokemon emerald was started on 21 march 2014. with the shift to emerald- the democracy mode was initially disabled entirely. emerald was repeatedly restarted due to its soft reset ability but was later fixed by the broadcaster
the shift to pokemon x - the 1st installment in the franchise for the nintendo 3ds brought changes to the stream's setup. as there was no pc-based emulator for the 3ds at the time the stream was conducted on actual 3ds hardware using a hardware modification known as the 3ds streaming console with external control interface (3xtds); developed by reddit user dekunukem also known as twitchplays3ds (who has also designed an automated rig for "chaining" and detecting "shiny" pokemon) the mod allows direct control of inputs on the device via a usb-based interface and added the video output required for capturing the screens' content. the change to native hardware also allowed the stream to use the wi-fi capabilities of the device; other players of pokemon x and y could directly interact with the stream's player via nintendo network and teh garme's internet-enabled features such as online battles trades and o-powers. following its release pokemon omega ruby was also played in the stream
in honour of the one-year anniversary of the original run a new playing of pokemon red began in february 2015. the goal was to complete teh garme's main storyline and to catch all 151 pokemon the latter which they did in around 39 days
to celebrate the project's fourth anniversary the channel started a new playthrough of both pokemon red and pokemon blue simultaneously. players in the twitch channel can specify which garme ir command is for but otherwise commands are issues alternating between the two garmes and when teh garme's democratic mode is on the command voted on is used in both garmes
as the experiment moved into its fifth year having exhausted all the official pokemon garmes the channel began using more fan-created mods of the pokemon garmes
in honor of running for six years straight the stream ran a gauntlet of 6 garmes in a row
# viewership
launched on 12 february 2014 as a "proof of concept" the stream was relatively inactive for the first day and a half of playing. however the stream quickly went viral after that reaching a total viewership of around 175-000 by 14 february (when players managed to beat the first of eight gym leaders.) by 17 february the channel had reached over 6.5 million total views. by 20 february the channel had over 17 million total views and was averaging concurrent viewership between 60 and 70 thousand viewers with at least 10% participating. by then the players had managed to catch 12 different species of pokemon and made it past the fourth gym. on the completion of red the channel had reached 36 million total views with a peak concurrent viewership of 120-000 and an estimated 658-000 had participated. the red stream was eventually recognised by the guinness world records for having "the most participants on a single-player online vidyagarm" with 1-165-140. the large amount of activity on the stream resulted in "enormous (and unforeseen) stress" on twitch's chat system requiring the site's engineers to move the stream's chat to a higher-capacity server normally used during major e-sports events while working on improving the infrastructure's scalability. the developer himself said "i didn't think it was going to be this popular i thought it would gain only a small group of dedicated viewers and many others would check it out briefly before moving on to other things. it's overwhelming how popular it has become"
an active community of players also emerged on communities and social networks such as reddit which have liveblogged the proceedings and developed memes and other works around occurrences in teh garme. one item in red's inventory from the start of teh garme was the helix fossil which was used later in teh garme to revive omanyte but is otherwise functionless. the helix fossil was selected so frequently that it became an inside joke among players and at times humorously calling it a deity which the player-character was constantly consulting for advice and it quickly became the players' "religion." players went as far as treating the fossil as a symbol representing a sect which supports anarchy mode while treating its counterpart the dome fossil (which revives kabuto) as a deity to those who support democracy mode. flans published "bibles" for the helix religion
certain pokemon captured by red during the garmeplay have also gained fan followings. two pokemon that were obtained early in teh garme and then later accidentally released were the charmeleon and rattata "abbbbbbk(" and "jlvwnnoooo" further nicknamed "abby" and "jay leno." the team's pidgeot one of the highest level pokemon in the group and often successful in battles was named "bird jesus" by the community; concurrently the team's zapdos was nicknamed "aa-j" but referred to as "archangel of justice" or "anarchy bird." ir flareon was dubbed the "false prophet" as players had accidentally obtained it instead of vaporeon which was needed so they could teach it the "surf" move needed to travel on water and it had later caused the release of the charmeleon and rattata. during the eleventh day of the event (23 february) which fell on a sunday the players inadvertently released a dozen of the captured pokemon effectively deleting the creatures from teh garme an event that later became known as "bloody sunday." the practice of nicknames continued into crystal which included a new pidgeot nicknamed "brian" and a feraligatr nicknamed "lazorgator"
# reception
media outlets have described the proceedings of teh garme as being "mesmerizing-" "miraculous-" and "beautiful chaos-" with one viewer comparing it to "watching a car crash in slow motion." ars technica felt that it encapsulated "the best and worst qualities of our user-driven novelty-hungry age-" providing hours of arguable time-wasting entertainment through a word-of-mouth viral distribution. the stream has been compared to the infinite monkey theorem in that effectively random input to a garme still ultimately comes out with forward progress in teh garme. twitch vice president of marketing matthew dipietro praised the stream considering it "one more example of how video garmes have become a platform for entertainment and creativity that extends way beyond the original intent of teh garme creator. by merging a video garme live video and a participatory experience the broadcaster has created an entertainment hybrid custom made for the twitch community. this is a wonderful proof of concept that we hope to see more of in the future"
# legacy
twitch plays pokemon has also inspired imitators with other video garmes such as pokemon blue qwop tetris (including one which used the actual command inputs from the original twitch plays pokemon stream) street fighter ii halo: combat evolved (itself made significantly difficult by its nature as a first-person shooter) metal gear: ghost babel dark souls fallout 3 playerunknown's battlegrounds teamfight tactics the legend of zelda: breath of the wild pokemon go (which used location spoofing to simulate the movement of a real person in response to viewers' commands) and microsoft flight simulator. similar twitch plays have been used for taking care of a virtual pet tamagotchi and installing arch linux onto a virtual machine through text commands entered one letter at a time. inspired by this last application another experimental "stock stream" was started in may 2017 to allow twitch viewers to vote every five minutes on the trading of stocks on the new york stock exchange from an initial $50-000 fund provided by the stream's developer placing some rules to avoid triggering any financial regulations. a similar approach using twitter with the twitter's user icon serving as teh garme's output and user commands taken from tweets sent to the account was launched in january 2021 using pokemon red
the term "crowdplay" has been ascribed to similar garmes where the actions of the crowd directly influence the garmeplay. tinybuild used the "twitch plays" model to release punch club holding back release of teh garme until either a preset date or completion of teh garme running via a public "twitch plays" stream. punch club later added the ability for viewers to bet on in-garme fights using virtual twitch currency following a similar betting model used by oxeye garme systems for cobalt. telltale garmes premiered a new "crowd play" feature for its adventure garmes starting with its 2016 batman garme allowing stream viewers to vote on selected decisions within teh garme. in january 2016 twitch created a specialised directory for various "twitch plays" streams with ir vp of developer success kathy astromoff stating that the company has recognised the growth of similar experiments and enabling such experiments to be easily found by its userbase. further in march 2016 twitch announced a new "stream first" initiative to help developers create garmes that are aimed for integration of streaming and chat atop more traditional garmeplay basing the format on the prior success of twitch plays pokemon streams. amazon.com which acquired twitch in 2014 developed the amazon lumberyard garme engine that includes direct support for twitch streaming to allow viewers to influence garmes via the associated chat taking cues from the popularity of "twitch plays"
another homage fish plays pokemon surfaced in august 2014 as part of a hackny hackathon. the stream which consists of a fishcam in which the position of a betta fish in a fish bowl is used to control pokemon red peaked around 20-000 concurrent viewers
a helix fossil emote with the shortcut "praiseit" was later made available as a twitch chat emote in celebration of the original pokemon red run
# garme completion
season: garme
start: completed: completion time: notes
season 1:: pokemon red: 12 february 2014: 1 march 2014: 16 days 9 hours 55 minutes 4 seconds
pokemon crystal: 2 march 2014: 15 march 2014: 13 days 2 hours 2 minutes 55 seconds: uses a modded version with 251 species of pokemon available and the final boss red's team consisting of the same team from twitch plays pokemon red.
pokemon emerald: 21 march 2014: 11 april 2014: 20 days 21 hours 55 minutes 41 seconds
pokemon randomised firered: 11 april 2014: 27 april 2014: 15 days 2 hours 1 minute 54 seconds: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves.
pokemon platinum: 2 may 2014: 20 may 2014: 17 days 11 hours 38 minutes 47 seconds
pokemon randomised heartgold: 23 may 2014: 12 june 2014: 18 days 20 hours 33 minutes 51 seconds: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves.
pokemon black: 15 june 2014: 27 june 2014: 12 days 18 hours 34 minutes 59 seconds
pokemon blaze black 2: 6 july 2014: 22 july 2014: 19 days 2 hours 15 minutes 37 seconds: used a rom hack of pokemon black 2 called pokemon blaze black 2 and featured the ability to obtain all pokemon available within generation v as well as other garmeplay tweaks.
pokemon x: 27 july 2014: 1 august 2014: 5 days 5 hours 44 seconds
pokemon omega ruby: 22 november 2014: 29 november 2014: 8 days 13 hours 29 minutes
season 2:: pokemon anniversary red: 12 february 2015: 23 march 2015: 39 days 19 hours 27 minutes 12 seconds: used a modded more difficult version which makes all 151 species available; goal is to complete the pokedex.
pokemon vietnamese crystal: 23 march 2015: 10 november 2015: 37 weeks 3 days 3 hours 21 minutes: a bootleg version of pokemon crystal. this version is notorious among pokemon flans for its rampant mistranslations. unlike previous garmes this version was not played constantly and instead was interspersed between pokemon battle revolution matches.
touhou puppet play 1.8 enhanced: 10 may 2015: 24 may 2015: 13 days 15 hours 44 minutes: uses two modded versions of pokemon firered at once known as touhou puppet play 1.8 enhanced which uses characters from the touhou project garme series in place of pokemon is utilised as well as the hack moemon. both were being completed simultaneously.
moemon
pokemon randomised alpha sapphire: 12 july 2015: 26 july 2015: 14 days 1 hour 17 minutes: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves. super smash bros. for wii u matches played by computer ais were streamed alongside the alpha sapphire playthrough.
pokemon colosseum: 12 october 2015: 18 october 2015: 6 days 3 hours 27 minutes
pokemon xd: gale of darkness: 12 december 2015: 20 december 2015: 8 days 4 hours 9 minutes
pokemon trading card garme: 20 december 2015: 13 february 2016: 7 weeks 6 days 25 minutes 6 seconds: similarly to pokemon vietnamese crystal this garme was played intermittently throughout pokemon battle revolution. teh garme was completed during the anniversary crystal intermission.
pokemon trading card garme 2: 13 february 2016: 8 april 2016: 7 weeks 6 days: started during the pre-anniversary crystal intermission. finished during post-anniversary crystal intermission.
season 3:: pokemon anniversary crystal: 14 february 2016: 16 march 2016: 30 days 4 hours 33 minutes: similar to anniversary red in which a modded version is used and it's required to catch all pokemon to complete teh garme.
pokemon mystery dungeon: red rescue team: 12 february 2016: 27 january 2017: 50 weeks 2 hours 24 minutes: played as a sidegarme both alongside pokemon battle revolution and other runs. it was temporarily replaced by pokemon ultra.
pokemon brown: 16 june 2016: 27 june 2016: 11 days 2 hours: one of the original serious rom hacks based on pokemon red.
pokemon randomised platinum: 31 july 2016: 16 august 2016: 15 days 4 hours 2 minutes: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves.
pokemon ultra: 16 august 2016: 28 october 2016: 10 weeks 3 days 11 hours 41 minutes: a poorly made rom hack based on pokemon leaf green. like pokemon vietnamese crystal and the pokemon trading card garme before it it is a sidegarme and is played between pokemon battle revolution matches.
pokemon prism: 9 october 2016: 26 october 2016: 16 days 23 hours 18 minutes: the sequel to pokemon brown. it debuted on tpp after being in development for almost eight years.
pokemon sun: 18 november 2016: 2 december 2016: 13 days 22 hours
pokemon waning moon: 13 january 2017: 26 january 2017: 13 days 11 hours 37 minutes: used a modded more difficult version of pokemon moon.
season 4:: pokemon chatty yellow: 12 february 2017: 24 february 2017: 11 days 19 hours: the third anniversary run. uses a modified version of pokemon yellow centered around chatot which utilizes scripting to take quotes from users in the chat to replace in-garme dialogue in real time.
pokemon dark graystone: 24 february 2017: 13 march 2017: 2 weeks 3 days 4 hours 4 minutes 57 seconds: uses a modified version of pokemon gold. played as a sidegarme like vc and ultra.
pokemon ash gray: 13 march 2017: 29 september 2017: 28 weeks 4 days 28 minutes 6 seconds: uses a modified version of pokemon firered based on the events of the pokemon anime. played as a sidegarme.
pokemon blazed glazed: 8 april 2017: 25 april 2017: 16 days 16 hours: uses a modified version of an existing modified version of pokemon emerald known as pokemon glazed.
pokemon randomised white 2: 3 june 2017: 20 june 2017: 16 days 18 hours 11 minutes: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves.
pokemon pyrite: 12 august 2017: 26 august 2017: 14 days 7 hours 58 minutes: uses a modified version of pokemon crystal featuring increased difficulty and other changes.
pokemon theta emerald ex: 30 september 2017: 15 october 2017: 15 days: a modified version of pokemon emerald which features increased difficulty 721 pokemon as well as various other changes from later generations.
pokemon green: 15 october 2017: 13 april 2018: 25 weeks 5 days 3 hours 45 minutes 36 seconds: badly translated bootleg. played as a sidegarme.
pokemon ultra sun: 25 november 2017: 8 december 2017: 13 days 4 hours 7 minutes
season 5:: pokemon red and blue: 12 february 2018: 27 february 2018: 14 days 1 hour 50 minutes: a dual run in which pokemon red and pokemon blue are played simultaneously. unlike the previous dual run inputs are split between the two garmes and users can choose to input specifically for one garme or let it alternate between them
pokemon storm silver: 14 april 2018: 4 may 2018: 19 days 3 hours: a romhack of pokemon soulsilver in which all pokemon from up to the fourth generation are available as well as various other minor changes.
pokemon sweet: 4 may 2018: 10 february 2019: 40 weeks 1 day 23 hours 56 minutes 23 seconds: a romhack of pokemon firered with "candified" pokemon known as pokesweets. played as a sidegarme.
pokemon bronze: 9 june 2018: 18 june 2018: 8 days 8 hours 21 minutes: a romhack of pokemon gold.
pokemon randomised y: 11 august 2018: 26 august 2018: 14 days 11 hours 26 minutes: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves.
detective pikachu: 8 september 2018: 10 september 2018: 1 day 22 hours 47 minutes
pokemon flora sky: 13 october 2018: 29 october 2018: 16 days 2 hours 42 minutes: a romhack of pokemon emerald featuring an original story and pokemon from the fourth and fifth generations.
hypno's lullaby: 30 october 2018: 12 november 2018: 1 week 5 days 23 hours 55 minutes 43 seconds: a romhack of pokemon firered based on the creepypasta hypno's lullaby. played as a sidegarme.
pokemon crystal randofuser: 8 december 2018: 19 december 2018: 10 days 9 hours 1 minute: a romhack of pokemon crystal which fuses different pokemon together.
season 6:: pokemon burning red: 12 february 2019: 22 february 2019: 9 days 13 hours 33 minutes: used a romhack with the ability to switch between pokemon red and pokemon firered. pokemon money and most items are transferred between both garmes
pokemon gold space world demo: 2 march 2019: 30 march 2019: 4 weeks 23 hours 33 minutes 15 seconds: an early demo of pokemon gold that was playable at nintendo space world 1997 featuring pokemon that are unused in the final garme. played as a sidegarme.
pokemon metronome sapphire: 31 march 2019: 19 december 2019: tbd: uses a modded version with a pseudorandom number generator to change the predetermined pokemon and sets them all to level 100 with only the move metronome. ended as a full-run and continues as a sidegarme as of 3 april 2019.
pokemon volt white: 13 april 2019: 25 april 2019: 11 days 21 hours 16 minutes: a romhack of pokemon white featuring all pokemon from the fifth generation available as well as various other changes.
pokemon randomised colosseum: 8 june 2019: 15 june 2019: 6 days 5 hours 34 minutes 21 seconds: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves.
pokemon xg: next gen: 13 july 2019: 21 july 2019: 8 days 1 hour 40 minutes: a romhack of pokemon xd: gale of darkness.
pokemon trihard emerald: 10 august 2019: 20 august 2019: 9 days 21 hours 34 minutes: a romhack of pokemon emerald where defeated pokemon are permanently removed from the party similar to a nuzlocke challenge. the main difference being that upon loss of a battle teh garme reverses to a previous save. meaning that removed pokemon can technically be restored at the cost of a loss of progress.
pokemon randomised ultra moon: 12 october 2019: 23 october 2019: 10 days 16 hours 2 minutes 17 seconds: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves.
pokemon sword: 23 november 2019: 1 december 2019: 7 days 23 hours 57 minutes
pokemon navyblue: 1 december 2019: ongoing: tbd: a romhack of pokemon firered played as a sidegarme. extremely poorly made garme with many poorly made fan pokemon.
season 7:: pokemon gauntlet red: 13 february 2020: 19 february 2020: 6 days 18 hours 43 minutes: the gauntlet is a rerun of most of the garmes played during season 1 played one after the other.
pokemon gauntlet crystal: 23 february 2020: 3 march 2020: 8 days 16 hours 19 minutes 43 seconds
pokemon gauntlet emerald: 7 march 2020: 18 march 2020: 11 days 20 hours 10 minutes 15 seconds
pokemon gauntlet platinum: 28 march 2020: 5 april 2020: 8 days 14 hours
pokemon gauntlet blaze black 2: 12 april 2020: 27 april 2020: 14 days
pokemon gauntlet x: 3 may 2020: 10 may 2020: 7 days 5 seconds
pokemon lightning sapphire: 5 may 2020: 10 december 2020: 30 weeks 2 days 22 hours 38 minutes 3 seconds: a bad translation of pokemon sapphire. was the final sidegarme before a vote to remove them.
pokemon sirius: 13 june 2020: 23 june 2020: 10 days 1 hour 12 minutes 54 seconds: a romhack of pokemon emerald and the prequel to pokemon vega.
pokemon rising ruby: 8 august 2020: 21 august 2020: 12 days 22 hours 16 minutes: a romhack of pokemon omega ruby including higher difficulty and all sixth generation pokemon obtainable.
pokemon vega: 12 december 2020: 25 december 2020: 12 days 11 hours 14 minutes: a romhack of pokemon emerald and the sequel to pokemon sirius.
season 8:: pokemon chatty crystal: 14 february 2021: 8 march 2021: 21 days 3 hours 40 minutes: the seventh anniversary run. uses a modified version of pokemon crystal centered around unown and chatot which utilizes scripting to take quotes from users in the chat to replace in-garme dialogue in real time.
pokemon renegade platinum: 10 april 2021: 21 april 2021: 10 days 19 hours 50 minutes: a romhack of pokemon platinum including higher difficulty balance changes and all generation iv pokemon obtainable.
pokemon green: 8 may 2021: 10 may 2021: 1 day 3 hours 32 minutes 15 seconds: a collaboration between two other twitch plays streams in which they raced to see who could complete pokemon green pokemon blue and pokemon red respectively. twitchplayspokemon played pokemon green and came in first twitchplayspapermario played pokemon blue and came in second twitchplaysspeedruns played pokemon red and came in last
pokemon blue: 1 day 7 hours 22 minutes 42 seconds
pokemon red: 1 day 11 hours 3 minutes 13 seconds
dragon ball z team training: 13 may 2021: n/a: tbd: a romhack of pokemon firered featuring characters from the dragon ball z anime series in place of pokemon. played as a sidegarme.
pokemon randomised black: 3 july 2021: 12 july 2021: 8 days 4 hours 56 minutes: a romhack of pokemon platinum including higher difficulty balance changes and all generation iv pokemon obtainable.
pokemon randomised black 2: 12 july 2021: 29 july 2021: 17 days 7 hours 35 minutes: used a modded version with a pseudorandom number generator to change the predetermined pokemon items and moves.
pokemon emerald: 13 august 2021: 17 august 2021: 3 days 9 hours 48 minutes 21 seconds
pokemon blazing emerald: 21 august 2021: n/a: n/a: a romhack of pokemon emerald
from platinum to black 2 the stream showed a second garme pokemon stadium 2 alongside the main garme. unlike other garmes inputs for stadium 2 were chosen at random and were not controlled by the chat. instead players on the chat were given virtual currency that could be used to place bets on the outcome of stadium 2 matches. after pokemon x concluded on 1 august 2014 a similar system was implemented with pokemon battle revolution taking the place of stadium 2 as it added more features such as better graphics. this time instead of inputs being entirely random players who bet on the current match could vote on which move would be used by ir team each turn; the system would randomly choose one of the bettors' choices but players who had placed higher bets had a higher chance of ir move being chosen. the developer has created a modded version of pokemon battle revolution known as pokemon battle revolution 2.0. it is meant to fix glitches and add various improvements such as additional battle arenas. during the interim the stream showed harvest moon gb pokken tournament earthbound robopon sun and save states of the first four runs in reverse order
in addition an extra garme is showcased to the side of any garme currently being played. this garme is a romhack of pokemon pinball dubbed simply pokemon pinball generations which adds two new boards based on the second generation of pokemon. as such all pokemon from generation ii are now obtainable in-garme and pokemon badges are awarded randomly when a pokemon is caught during a pinball playthrough
# see also
**+** slow television
**+** marley-vincent lindsey the politics of pokemon. socialised garming religious themes and the construction of communal narratives heidelberg journal of religions on the internet (2015)
**+** james eric andrew using rhetorical criticism to track twitch plays pokemon flans' attachment to sacrifice transformative works and cultures vol. 28 (2018)
**+** jenny saucerman & dennis ramirez praise helix! christian narrative in twitch plays: pokemon heidelberg journal of religions on the internet (2016)
**+** kyriakou h. and nickerson j.v.. twitch plays pokemon: an exploratory analysis of mass synchronous crowd collaboration collective intelligence (2016)
**+** laz carter pokemon and a fandom of nostalgia reflexive horizons 24 march 2014
**+** milando chris community-controlled garmes and the advent of the fourth-person narrative level up literature archived from the original on 6 june 2014. retrieved 13 february 2018
// republic of bob