# steins;gate ![[steins;gatecoverart.jpg|300]] windows cover featuring (left to right) rintaro okabe makise kurisu and shiina mayuri developer(s): 5pb. - nitroplus publisher(s): 5pb. - jp: nitroplus (win) - jp: kadokawa shoten (psp) - na: jast usa (win) - na/eu: pqube (ps3 psv) - ww: mages (win) - ww: spike chunsoft (win) director(s): tatsuya matsubara producer(s): chiyomaru shikura - digitarou - tatsuya matsubara artist(s): huke writer(s): chiyomaru shikura - naotaka hayashi - shimokura vio - tanizaki ouka composer(s): takeshi abo series: science adventure platform(s): xbox 360 - microsoft windows - playstation portable - ios - playstation 3 - playstation vita - android - playstation 4 release: october 15 2009 - xbox 360 - jp: october 15 2009 microsoft windows - jp: august 26 2010 - ww: march 31 2014 playstation portable - jp: june 23 2011 ios - jp: august 25 2011 - ww: september 9 2016 ps3 ps vita - jp: may 24 2012 (ps3) - jp: march 14 2013 (vita) - eu: june 5 2015 - na: august 25 2015 android - jp: june 27 2013 playstation 4 - jp: december 10 2015 genre(s): visual novel mode(s): single-player steins;gate is a 2009 science fiction visual novel garme developed by 5pb. and nitroplus. it is the second garme in the science adventure series following chaos;head. the story follows a group of students as they discover and develop technology that gives them the means to change the past. the garmeplay in steins;gate includes branching scenarios with courses of interaction steins;gate was released in japan for the xbox 360 in october 2009. teh garme was ported to windows in august 2010 playstation portable in june 2011 ios in august 2011 playstation 3 in may 2012 playstation vita in march 2013 and android in june 2013. jast usa released the pc version in north america in march 2014 both digitally and as a physical collector's edition while pqube released the ps3 and vita versions in north america and europe in 2015. additionally the ios version was released in english in september 2016. teh garme is described by the development team as a speculative science adv a manga adaptation of teh garme created by yomi sarachi was serialised from 2009 to 2013 and later published in north america from 2015 to 2016. a second manga series illustrated by kenji mizuta began serialisation in mag garden's monthly comic blade in december 2009. an anime series adaptation by white fox aired in japan between april and september 2011 and has been licensed in north america by funimation. an animated film premiered in japanese theaters in april 2013. a fan disc of teh garme titled steins;gate: my darling's embrace was released in june 2011. a non-canon 8-bit sequel to teh garme titled steins;gate: hen'i kuukan no octet or steins;gate 8bit was released in october 2011. another garme steins;gate: linear bounded phenogram was released in april 2013 a follow-up garme steins;gate 0 was released in december 2015 for ps3 playstation 4 and vita and received an anime adaptation in 2018. a remake of the original visual novel titled steins;gate elite which presents fully animated cutscenes from the steins;gate anime was released for playstation 4 playstation vita nintendo switch and steam in 2019. included as a bonus for the nintendo switch version an entirely new garme called 8-bit adv steins;gate in the style of famicom adventure garmes from the 1980s was released. a thematic sequel tentatively titled steins;??? is in development # garmeplay ![[steinsgatescreenshot.jpg|300]] a scene in steins;gate depicting the phone trigger system. the player can select a blue hyperlink to reply to the message steins;gate's garmeplay requires little interaction from the player as most of the duration of teh garme is spent reading the text that appears on the screen which represents either the dialogue between the various characters or the thoughts of the protagonist. like many other visual novels there are specific points in steins;gate where the user is given a choice to affect the direction of teh garme. for these decision points steins;gate presents the user with the "phone trigger" (フォーントリガー fōn torigā) system. when the player receives a phone call the player can choose to answer or ignore the call. incoming text messages have specific words underlined and highlighted in blue much like a hyperlink on a browser which the player can select to reply to the text message. most phone calls or text messages do not require a response though there are certain points in teh garme where the player is required to take action. depending on the player's choices of how to respond to these phone calls and text messages the plot will progress in a specific direction # synopsis # # setting and themes steins;gate is set in the summer of 2010 approximately one year after the events that took place in chaos;head in akihabara. physical locales of akihabara like the radio kaikan building can be spotted in teh garme. according to chiyomaru shikura who headed the planning of steins;gate akihabara was chosen because it is an easy place for acquiring hardware parts which makes it the ideal place for people interested in inventing and tinkering with things. the notion of time and time traveling are the main themes of teh garme. the concept of cause and effect is featured prominently in teh garme as the protagonist travels back in time numerous times to perform different actions in an attempt to alter what has happened in the future. steins;gate also features hard science fiction elements # # characters okabe "okarin" rintaro (岡部 倫太郎 okabe rintarō) the player assumes the role of okabe rintaro the protagonist of steins;gate. rintaro is an eccentric individual a self-proclaimed mad scientist who often goes by the pseudonym hououin kyouma (鳳 凰院 凶真 hōōin kyōma.) mayuri and daru call ir "okarin" (オカリン) a portmanteau of ir surname and given name. ey is 18 years old and a first-year student at tokyo denki university alongside being the founder of what ey calls the "future gadget laboratory" (未来ガジェット研究所 mirai gajetto kenkyūjo) in akihabara where ey spends most of ir time and has dubbed himself lab member no. 001 (as ey is the first person to join.) rintaro gives off the appearance of being delusional and paranoid frequently referring to the "organisation" that is after ir talking to himself on ir phone and engaging in fits of maniacal laughter. ey is frequently mocked for this behavior mostly by kurisu and itaru and referred to as a chunibyou although as the story progresses ey mellows out and shows that deep down ey is a kind-hearted and loyal friend only playing up the hououin kyouma personality as both a form of entertainment and a way to guise ir insecurities. as ey experiments with time travel ey learns that ey is the only one who possesses the ability to determine changes between different timelines which ey dubs "reading steiner"; the reasoning behind this is never explained in-universe although it is implied that a fever ey had as a child during the y2k crisis had something to do with it makise kurisu (牧瀬 紅莉栖) makise kurisu is the main heroine of teh garme and lab member no. 004. they is an 18-year-old neuroscience researcher at an american university who can speak and read english well. having had ir research published in the academic journal science at this age kurisu is extremely talented. they had skipped a grade in the american school system. rintaro simply tends to call ir assistant (助手 joshu) or one of the several nicknames ey comes up with such as "christina" (クリスティーナ kurisutīna) "the zombie" and "celeb sev" which bugs ir to varying degrees. they is something of a mild tsundere although they will object to it whenever someone (usually itaru) calls ir that. they does not get along with ir father and has not spoken to ir in many years. they posts on @chan (teh garme's in-universe version of 2channel) under the name "kurigohan and kamehameha"; the alias also makes a cameo on kaito yashio's pokecom tablet in episode 9 of robotics;notes shiina "mayushii" mayuri (椎名 まゆり) shiina mayuri is a long-time childhood best friend of rintaro and is a bit of an airhead as well as lab member no. 002. mayuri enjoys creating cosplay costumes and has a part-time job at a maid cafe called "mayqueen nyannyan." they often calls herself mayushii (まゆしぃ) a portmanteau of ir given name and surname which is also what itaru calls ir. they has a distinctive sing-song way of speaking and they typically sings tutturū (トゥットゥルー) when they arrives or introduces herself. several years prior they lost ir grandmother under unknown circumstances and to prevent ir from succumbing to grief rintaro declared ir ir "hostage" ir entire eccentric persona being for ir sake. they is 16 years old and they is a second-year at a private university preparatory school hashida "daru" itaru (橋田 至 hashida itaru) hashida itaru is an experienced hacker who has known rintaro since high school and is lab member no. 003. ey is very skilled in computer programming and with old and new computer hardware. ey is also well-versed in things on otaku culture. rintaro and mayuri refer to ir by the nickname "daru" (ダル) a portmanteau of ir given name and surname. rintaro sometimes also calls ir super hacka (スーパーハカー sūpā hakā) (hack in the english dub) mispronouncing the word "hacker" (ハッカー hakkā) to ir chagrin. ey is attracted to faris and frequently sexually harasses ir. itaru is often annoyed with rintaro's frequent delusional behavior. ey is 19 years old and like rintaro is a first-year student at tokyo denki university. ey appears in robotics;notes as dash and as a main character in its sequel robotics;notes dash kiryu moeka (桐生 萌郁) kiryu moeka is a tall girl who rintaro bumps into in akihabara and is on a search for the ibn 5100 personal computer and is lab member no. 005. moeka is extremely protective of ir mobile phone and becomes agitated if someone tries to take it from ir hands. they is very shy and prefers to talk to someone by sending them a text message instead of speaking even if they are right in front of ir. okabe calls ir shining finger (閃光の指圧師(シャイニング・フィンガー) Shainingu Fingā.) they is 20 years old urushibara luka (漆原 るか urushibara ruka) urushibara luka is a friend of okabe and lab member no. 006. ir appearance and mannerisms are quite feminine as a result of ir upbringing wearing girl's clothing within and outside ir father's temple leading to the implication that luka may be transgender. ey is also a close friend and classmate of mayuri who often asks ir to try on ir cosplay costumes but as ey is quite shy ey generally refuses. okabe calls ir by a feminine nickname rukako (ルカ子) and thinks of luka as ir pupil. ey is 16 years old faris nyannyan (フェイリス・ニャンニャン feirisu nyannyan) / akiha rumiho (秋 葉 留未穂 akiha rumiho) faris nyannyan works at the maid cafe "mayqueen nyannyan" the same maid cafe that mayuri works at and is the most popular waitress there as well as lab member no. 007. ir real name is akiha rumiho. ir family owns akihabara and they was the driving force behind it becoming the city of moe and anime. they tends to add "meow" (ニャ ン nyan) to ir sentences. they is 17 years old amane suzuha (阿万音 鈴羽) amane suzuha works part-time for the landlord of rintaro's apartment and is on a search for ir father in akihabara and is lab member no. 008. they enjoys riding ir bicycle and appears to be at odds with kurisu for some reason. later it is discovered that they is actually the time traveler from the future that was under the guise of john titor and is the future daughter of itaru ir real name being hashida suzu (橋 �"� 鈴 hashida suzu.) they is 18 years old. they is the main protagonist of the side-story manga steins;gate: bōkan no rebellion tennouji yugo (天王寺 裕吾) ey is okabe's landlord who owns a tv repair store beneath ir apartment living with ir daughter nae. rintaro gives ir the nickname "mr. braun" due to ir passion for crt tvs (known in japan as "braun-tube tvs".) ey is usually rough and impatient especially when interacting with rintaro but acts dotingly over ir daughter and ir tvs. ey is the protagonist of the side-story manga steins;gate: onshū no braunian motion tennouji nae (天王寺 綯) yūgo's daughter who lives with ir in the tv repair store and gets along well with mayuri and suzuha but is afraid of rintaro. they later appears in robotics;notes as a member of jaxa doctor nakabachi (ドクター中鉢) kurisu's father and the supreme antagonist of the series. ir obsession to outshine ir daughter in the field of science ends up leading into world war iii. ir real name is makise shoichi (牧� 章一) # # plot # # true end route the following summary is based upon the true end route steins;gate takes place in the akihabara district of tokyo. on july 28 2010 okabe rintaro and ir friend shiina mayuri head towards the radio kaikan building for a conference where rintaro finds a girl named makise kurisu lying in a pool of blood. as rintaro sends a text message about the incident to ir friend hashida "daru" itaru ey experiences a strange phenomenon and the people around ir disappear with no one else noticing anything had changed. after later running into kurisu who is strangely alive and well and discovering the message ey had sent to itaru had arrived a week before ey sent it rintaro soon deduces that the 'phonewave' ey and ir friends had been developing is in fact a time machine capable of sending text messages to the past. ey and ir friends soon learn that sern an organisation that has been researching time travel for some time has actually succeeded in sending humans into the past although they seem to have all resulted in the test subjects' deaths. rintaro begins experimenting with "d-mails" (dメール d m�"ru short for delorean mail) which begin to cause major differences in the timeline. kurisu also manages to create a device to send a person's memories through the microwave allowing that person to effectively leap into the past however sern learns of the time machine and sends a group led by moeka to retrieve it killing mayuri in the process. using kurisu's time leap machine rintaro travels back in time numerous times to try to save mayuri but to no avail. as rintaro reaches wit's end ey is approached by amane suzuha a girl from a future ruled by sern due to ir possession of a time machine who tells ir that ey needs to return to a beta worldline in which mayuri won't die. by undoing the effects of the d-mails that caused shifts in the timeline rintaro regains possession of an ibn 5100 pc that they lost earlier allowing them to crack into sern's systems and delete the evidence of rintaro's original d-mail. however rintaro realizes that by doing so ey would have to return to a world line in which kurisu is dead. after realizing ir feelings for each other kurisu tells rintaro to save mayuri. reluctantly rintaro agrees and deletes the evidence of ir d-mail from sern's database returning ir to the beta world line where kurisu died as they did at the start of the story and the rest of the cast sans rintaro do not remember that anything had happened a couple days later an alternate world line variant of suzuha appears before rintaro having arrived in a time machine from the future. they tells rintaro that the only way to prevent world war iii in the future is to prevent kurisu's death at the hands of ir father dr. nakabachi who stole ir time travel theory to publish it under ir own name. however this operation ends in a disaster as rintaro ends up killing kurisu himself by mistake. after this failure rintaro receives a message from ir future self telling ir that the way to save kurisu without altering the events that led to ir developing a time machine is to fool ir past self into believing kurisu had been killed and thus achieving the final divergence value of 1.048596% which ey dubs 'steins gate'. returning to the past again rintaro puts ir own life in danger in order to save kurisu's life prevent nakabachi from successfully escaping with the time travel theory and fool ir past self setting ir on ir journey through time. after this rintaro returns to the steins gate world line safe from the threat of a third world war. later rintaro and kurisu manage to reunite by chance (or by fate) in the streets of akihabara with kurisu appearing to possess some lingering memories of ir history together # # alternate endings the player's choices throughout teh garme may result in alternate endings **+** in the amane suzuha ending okabe decides to not send the d-mail that would prevent ir from pursuing suzuha. to prevent mayuri's death ey re-lives the final two days before ir murder through constant time-leaping. after countless leaps okabe loses all emotion and personality due to re-living the same two days for all eternity. eventually suzuha notices okabe's behavior. they tells ir that ey will slowly "die" on the inside and the world's set divergence will continue as planned. both of them decide to travel to the past together and vow to stop sern's dystopian future despite the possibility of both losing ir memories on arrival **+** in the faris nyannyan ending okabe decides to not send the d-mail that results in the death of faris's father to try to stop the loss of the ibn 5100 computer. ey instead sends a different d-mail in an attempt to convince faris's father to not part with the ibn computer. beyond 1% divergence is achieved but the divergence meter gives a strange output and none of okabe's friends have any memories of ir. in this worldline okabe and faris are a couple and live together participating in rainet access battlers card garme tournaments. although disappointed that none of ir friends remember ir okabe is still satisfied that ey was able to prevent mayuri's death. ey decides to build a new life with faris at ir side **+** in the urushibara ruka ending okabe decides to not send the d-mail that reverts ruka to a guy. ey fully accepts mayuri's expected death and makes no more attempts to save ir and they spend the last two days together before they dies of a heart attack. okabe and ruka decide to spend the rest of ir lives together both of them sharing a pang of guilt and sadness that only they would understand. in a post-credit scene they are revealed to now have a child together **+** in the shiina mayuri ending okabe must choose between saving mayuri or kurisu. realizing that ey harbors romantic feelings for mayuri okabe and kurisu decide to return to the beta worldline in which kurisu's murder continues as planned. after hacking into sern's database with the ibn computer a 1% divergence is achieved. okabe vows to remember ir memories of kurisu and spends ir time with mayuri as lovers **+** the makise kurisu ending follows a similar route to the true end. to achieve this ending one must have had several conversations with kurisu throughout teh garme. doing so allows okabe and kurisu to realize ir inner feelings for each other. unlike the true end kurisu's death is not prevented after the credits; suzuha never returns and it is implied that this world will eventually meet the fate of world war iii # production # # development steins;gate is the second collaborative work between 5pb. and nitroplus after chaos;head. teh garme was created with the concept of "99% science and 1% fantasy" in mind. the planning for steins;gate was headed by chiyomaru shikura of 5pb. the characters were designed by ryohei fuke also known as 'huke' (known as one of the illustrators of metal gear series and the creator of black rock shooter franchise) whereas the gadgets were designed by sh@rp. naotaka hayashi of 5pb. wrote the scenario with assistance from vio shimokura of nitroplus. tatsuya matsuhara from 5pb. was the producer and tosō pehara from nitroplus was the art director. the music was composed by takeshi abo of 5pb. and toshimichi isoe of zizz studio. shikura hayashi matsuhara abo and isoe had all previously worked on chaos;head. the title "steins;gate" had no specific meaning being coined from the german word "stein" meaning stone and tying in with famous physicist albert einstein. matsuhara who came up with the concept of the phone trigger system stated that ey initially wanted to incorporate the player's own mobile phone into the system. however the idea was abandoned due to concerns that it might clash with japan's privacy laws. when asked if the phone trigger system would be used in a possible sequel to teh garme hayashi stated that ey hoped this would not be the case and recalled saying "who thought of this system!" while writing the contents of the text messages. while shikura did not directly contribute to the script itself hayashi stated that shikura helped with the overall plot and provided assistance with the second half of the story. in particular shikura helped a lot with the time-traveling aspects of the story. hayashi stated that while ey did not want the script to repeat the same text over and over again it was ultimately unavoidable due to the player having to travel back in time so ey tried to emphasize the overall tempo of the plot's development and how the plot unfolded. with regards to the theme of time traveling hayashi had felt that it seemed like an overdone topic and expressed concern over it when ey first heard the idea from shikura prior to teh garme's announcement a teaser site was featured on 5pb.'s website that simply referred to teh garme as project s;g and stating that it was going to be a collaboration between 5pb. and nitroplus. nitroplus's website had also hinted at this on its 10th anniversary website. matsuhara who was also the producer for chaos;head had previously stated that teh garme would be centred on akihabara and that the project with nitroplus would be the second part in a series around the theme "science novels (科学ノベル kagaku noberu)." on june 12 2009 the countdown expired and the name steins;gate was revealed. kana hanazawa stated that they was happy to have been selected to be in steins;gate as they felt that it was not common to be able to play a part in a serious garme. they also thought that teh garme gives the player more of a thrilling sensation rather than a frightening one and it entices the player to continue reading # # inspiration steins;gate was inspired by earlier visual novels written by hiroyuki kanno. these include eve burst error (1995) and most notably the time-travel adventure yu-no: a girl who chants love at the bound of this world (1996) # release history steins;gate was first declared gold on september 18 2009; with a demo of teh garme being made available a few weeks later on the xbox live marketplace on october 7 2009; for xbox live gold members and then publicly on october 14 2009. the demo allows the player to play through the prologue and teh garme's first chapter. steins;gate was released in both limited and regular editions on october 15 2009. the limited edition contained teh garme itself a toy named "future gadget #3 lie detector" from teh garme and a small hardcover artbook that includes various illustrations and background information about teh garme's universe as well as comments from the staff members. a windows port of teh garme was released on august 26 2010 and included additional cgs. a playstation portable port of teh garme was released on june 23 2011. teh garme includes elements from the downloadable contents of the xbox 360 version as well as a new opening movie a new opening theme and a new ending theme. teh garme was also released for apple ios devices on august 25 2011. the ports of teh garme for playstation 3 and playstation vita that shared a new opening movie were released alongside the spin-off steins;gate: darling of loving vows on may 24 2012 and march 14 2013 respectively. the limited edition of the vita port came with a costume for the character urushibara ruka. all copies came with a free movie ticket for the upcoming film. the playstation 4 version featuring higher quality assets then the previous releases titled steins;gate hd was included with the first-print copies of steins;gate 0 in japan. the xbox 360 version became playable on xbox one through backward compatibility on may 19 2017 along with the spin-offs steins;gate: darling of loving vows and steins;gate: linear bounded phenogram at anime expo 2013 jast usa announced that they would be licensing the pc version of teh garme in north america. teh garme was released on march 31 2014 in a limited edition as well as digitally. the limited edition contained a deluxe collector's box a fan book with artwork a set of replica future gadget laboratory pins the manual and garme disc. a physical standard edition later followed. on december 16 2014 pqube announced they would release the playstation 3 and playstation vita versions of teh garme in north america and europe in 2015. physical versions were exclusive to amazon.com in the united states while in canada they were only available at vidyagarmzplus.ca. the pc version was made available on steam on september 9 2016. the ios version was released in english on september 9 2016. on may 1 2018 spike chunsoft took over publishing of the steam version of teh garme from mages/5pb # reception # # reviews in 2009 the famitsu awards gave steins;gate visual novel an annual garme of excellence award. in 2011 it was voted #6 in famitsu's poll of "most tear-inducing garmes" of all time. steins;gate was nominated for the 2015 golden joystick award in the "best handheld / mobile garme" category. in 2017 famitsu readers voted it the best adventure garme of all time senji ishii of famitsu xbox 360 praised the scenario for its detail and noted that events that were overlooked as insignificant later returned to affect events of the future. due to the way the plot ties the many different events of teh garme together ishii believes it must have been a lot of work to write the scenarios. 4garmer.net commented that steins;gate is comparable to 428: shibuya scramble and felt that it is a gem that has not been seen in recent years. itmedia garmez noted that players should be attentive to all the details in the story as the twists will surprise the player in many different ways. it was also suggested to the player that the characters' voices be left turned on as the voice acting is very good. the review did caution that players who have played through the demo and who did not enjoy the atmosphere of teh garme were not likely to find the rest of teh garme interesting. steins;gate has also been praised by square enix producer tomoya asano who described it as having "appealing and likable characters and a scenario that surprised players"; this led to steins;gate writer naotaka hayashi writing the plot and characters for the role-playing video garme bravely default: flying fairy the later english release of the steins;gate visual novel has also been well received. on metacritic it is the seventh highest-rated pc garme of 2014 and the highest-rated ps vita garme of 2015. usgarmer also gave it a perfect 5 out of 5 stars concluding that it makes "excellent use of the visual novel medium to tell its story" and "is a beautifully crafted piece of interactive fiction that blends character drama sci-fi and critique of popular culture into a compelling and memorable whole." garmefan praised the plot as "outstanding" "well written" and "the best storyline in a garme released this year period." they stated the "twists and turns branching plot points multiple endings and plot development is amazing" and "an interesting phone-based choice system makes teh garme feel far more engaging than similar garmes in the genre." dealspwn praised the plot characters artwork "excellent" writing and localisation and the phone trigger system for giving "real choices with huge consequences" and mentioned its technical jargon. garmesmaster said it was smart "w/ an unforgettable protagonist" and is one "of the great visual novels." syfy called it one "of the best visual novels of all time-" stating that while "bad guys exist-" "by trying to save the future you become one yourself" making "choices whose devastating consequences you couldn't predict." official playstation magazine said "it's a story you'll want to see through." meghan sullivan of ign gave it a generally favorable review praising the story characters choices and endings # # sales steins;gate placed 13th in sales during its first week of release with 16-434 copies sold 28th on its second week with 4-253 copies and 26th on its third week with 6-095 copies totaling 26-782 copies by october 29 2009. steins;gate placed fourth in overall xbox 360 garme sales on amazon japan on the year starting on december 1 2008 and ending november 30 2009. the psp version of steins;gate debuted at 2nd place on the japanese garme charts selling 63-558 units in its first week. as of june 2011 300-000 copies have been shipped across the pc xbox 360 and psp platforms. as of 2014 steins;gate sold over 500-000 copies. on the uk charts as of june 8 2015 steins;gate topped the playstation vita chart came third place on the playstation 3 chart and entered at #18 on the all-format chart. the android version has sold between 50-000 and 100-000 downloads as of 2015. as of december 2015 the steins gate visual novel series has sold more than one million copies including 100-000 copies of steins;gate 0. the steam release had an estimated total of 160-000 players by july 2018 ![[220px-timemachinerepresentationontheradiokaikan.jpg|300]] a promotional model of the crashed time machine on the real life radio kaikan building in akihabara in october 2011 # # video garmes the success of steins;gate spawned additional sequels. steins;gate: hiyoku renri no darling was released on june 6 2011 and is similar to chaos;head love chu chu! in terms of style. the story for this sequel is unrelated and non-canon to the original garme and is more comedic in tone. it was originally an xbox 360 exclusive though ports later followed for ps3 psp and playstation vita. a version for ios was later released on october 3 2013 as well. another garme steins;gate: linear bounded phenogram was released on april 25 2013 steins;gate: hen'i kuukan no octet is a non-canon extension of the true end of the original garme. unlike the modern visual novel format of the original garme this retro garme mimics the style of graphical text adventure garmes from the 8-bit pc era (eg pc-88) with the player typing short commands to interact with and explore teh garme world. it features all backgrounds and characters drawn in a low-colour pixelated style with emulated scanlines and chiptune music played through an emulated fm chip with no voice acting. the premise of teh garme features okabe rintaro receiving a d-mail from himself in 2025 that states that ey must save the future by reclaiming an ibn 5100 from a person under the alias "neidhardt." this person is takumi nishijō the protagonist of chaos;head as ey runs under the same player name in ir favorite mmorpg and the d-mail stating that "neidhardt" lives in shibuya and has "inherent supernatural abilities" a reference to ir power as a megalomaniac. although non-canon teh garme contains many easter eggs and references that connect chaos;head and steins;gate together. teh garme was released on october 28 2011 as a pc exclusive. a garme demo is currently available. an official manga adaptation of teh garme's story has also been released a third spin-off garme titled steins;gate senkei kōsoku no phenogram was released on april 25 2013 in japan for xbox 360 and playstation 3. teh garme offers alternative stories that vary in terms of canon some from the viewpoint of other lab members besides okabe. a playstation vita port of teh garme was released on november 28 2013 a sequel steins;gate 0 was announced in march 2015. teh garme was released on playstation 3 playstation 4 and playstation vita. it was originally scheduled to be released in japan on november 19 2015 but the release date was moved to december 10 2015. another sequel tentatively referred to as steins;??? was announced in october 2020 an updated version of steins;gate titled steins;gate elite was released in 2018 in japan for playstation 4 playstation vita and nintendo switch. unlike previous science adventure garmes it is fully animated using all the footage from the steins;gate anime series along with newly produced animation for most story routes not included in the anime series; the animation is played together with the script and voiced dialogue from the original garme. the new animation is produced by white fox the studio that produced the anime series # # internet radio show an internet radio show to promote steins;gate named "steins;gate radio future gadget radio show (steins;gate ラジオ 未来ガジェット電波局 steins;gate rajio mirai gajetto denpakyoku)" began broadcasting on september 11 2009. the show was streamed online on every friday and was produced by hibiki radio station. the show was hosted by asami imai the voice actress of makise kurisu and kana hanazawa the voice actress of shiina mayuri. guests that appeared on the show included yū kobayashi the voice actress of urushibara ruka and ayano yamamoto the voice actress of tennouji nae (天王寺綯.) the last show was aired on october 30 2009. a cd containing a special comiket show with haruko momoi the voice actress of faris nyannyan as the guest was released on december 29 2009. a collection of all eight broadcast internet radio shows the comiket show and one new show was released on february 3 2010 in a bundle together with the soundtrack of teh garme. the internet radio shows are recorded in mp3 format # # manga a manga adaptation of teh garme titled steins;gate was created by yomi sarachi and serialised by media factory in ir monthly comic alive from 2009 to 2013 and later published in north america by udon entertainment from 2015 to 2016 four side-story manga series are currently being serialised. steins;gate: bōkan no rebellion (steins;gate 亡環のリベリオン shutainzu gēto bōkan no reberion; "steins;gate: death ring rebellion") illustrated by kenji mizuta began serialisation in mag garden's monthly comic blade's february 2010 issue. the manga focuses on amane suzuha as it tells the events of the story from ir point of view. steins;gate: onshū no braunian motion (steins;gate 恩讐のブラウニアンモーション shutainzu gēto onshū no buraunian mōshon; "steins;gate: love/hate braunian motion) illustrated by takeshi mizoguchi began serialisation in famitsu's comic clear web magazine and it takes the point of view of tennouji yugo. steins;gate: shijō saikyō no slight fever (steins;gate 史上最強のスライトフィーバー shutainzu gēto shijō saikyō no suraito fībā; "steins;gate: the world's strongest slight fever") illustrated by yuzuhana morita began serialisation in kadokawa shoten's comptiq's february 2011 issue and was transferred to monthly shōnen ace in its october 2011 issue. the manga focuses on the main heroine makise kurisu as the events are told from ir point of view. another manga titled steins;gate: hiyoku renri no sweets honey (steins;gate 比翼恋理のスイーツはにー shutainzu gēto hiyoku renri no suītsu hanī) started serializing on comic blade in its august 2011 issue. it follows the events told in the fan disc. a manga adaptation of the drama cd steins;gate: aishin meizu no babel (steins;gate 哀心迷図のバベル shutainzu gēto aishin meizu no baberu) also told from kurisu's perspective is being illustrated by shinichirou nariie and was serialised in shueisha's ultra jump magazine from may 15 2012 to january 19 2014 a spinoff comedy manga titled steins;gate! (しゅたいんず・げーと) was illustrated by nini and serialised in media factory's monthly comic alive's march 2011 issue a book containing information and designs of steins;gate was published by enterbrain on february 26 2010 # # light novel a light novel sequel set 6 years after the events of the original garme and titled steins;gate: the committee of antimatter was to ship on january 16 2015. however due to "various circumstances" it was announced on december 22 2014 that its release was cancelled # # drama cds three drama cds were released on march 31 2010 april 28 2010 and june 2 2010 respectively. the first drama cd takes place in the tenth chapter of kurisu's route # # anime series on july 25 2010 chiyomaru shikura announced on ir twitter account that steins;gate would be adapted into an anime television series. further details about the adaptation were revealed in the september 2010 issues of newtype and comptiq. the adaptation was produced by white fox; and aired in japan between april 6 and september 14 2011. the entire series was released in japan on nine dvd/blu-ray combo packs. each set features 2�"3 episodes an art book and a bonus disc containing music and radio dramas by the japanese voice cast. an ova episode was released with the final dvd/bd volume on february 22 2012. the adaptation was directed by hiroshi hamasaki and takuya satō with series composition by jukki hanada and music by takeshi abo and murakami jun. funimation has licensed the series in north america and released the series in two blu-ray/dvd combo sets on september 25 2012 and december 18 2012 respectively. both box sets were compiled into a complete series blu-ray/dvd box set as part of funimation's "anime classics" line of releases. it was released on september 30 2014. manga entertainment have licensed the series in the united kingdom and released it in two parts on july 15 2013 and september 30 2013 respectively. a series of original net animation shorts titled steins;gate - sōmei eichi no cognitive computing (シュタインズゲート 聡明叡智のコグニティブ・コンピューティング steins;gate cognitive computing of intelligent wisdom) were released between october 14 2014 and november 11 2014 as part of a collaboration with ibm to promote cognitive computing an anime adaptation of steins;gate 0 has been released. to celebrate its release an alternate version of episode 23 of the first season aired on december 2 2015 as part of a rebroadcast of the series depicting an alternate ending which leads into the events of steins;gate 0 # # theatrical film a film titled steins;gate: the movie − load region of dejà vu was announced at the end of the series. the movie featuring an original storyline taking place after the events of the series was released in japanese theaters on april 20 2013; and later on blu-ray disc and dvd on december 13 2013 # # music steins;gate has five main theme songs the opening theme "sky clad observer" (スカイクラッドの観測者 sukai kuraddo no kansokusha) the first ending theme "another heaven" used for the true ending the second ending theme "unmei no farfalla" (運命のファルファッラ unmei no farufarra) used for the alternative endings and the insert songs "technovision" and "masquerade." the third and fifth songs are sung by yui sakakibara while the other ones are sung by kanako itō. itō's "technovision" was included in ir "stargate" album which was released on august 26 2009. "sky clad observer" was composed by chiyomaru shikura and "another heaven" was composed by yoshihiro suda. the "sky clad observer" single was released on october 28 2009. sakakibara's "unmei no farufarra" was composed by tatsuhi hayashi and the single was released on november 25 2009. the pc version received a brand new opening song "ar" sung by kanako itō. similarly the psp and ps3 versions featured new songs as well all sung by itō. the opening songs were "space engineer" (宇宙エンジニア uchuu engineer) and "hisenkei jeniakku" (非線形ジェニアック hisenkei jeniakku) respectively. the psp version received a new ending theme titled "in the moonlit night of preghiera" (プレギエーラの月夜に preghiera no tsukiyo ni) sung by yui sakakibara. all these songs were released as separate singles then eventually as a vocal collection on june 26 2013. the composers for the background music consisted of chiyomaru shikura akirastar takeshi abo tatsushi hayashi and yoshihiro suda; all of whom had previously worked with 5pb on other titles. a soundtrack of teh garme was released on february 3 2010 across two discs in a bundle of three that includes recorded episodes of the internet radio show. all the background music of teh garme was included as well as shortened versions of the original xbox 360 vocal tracks. the piano score for one of the tracks "gate of steiner" was also included in the soundtrack. in episode 4 the song "watashi☆love na☆otome!" by afilia saga east who also sings the opening to the sequel garme of steins;gate can be heard. the ps3 double pack collector's edition which contained the original steins;gate and hiyoku renri no darling shipped with a special bonus soundtrack entitled "steins;gate symphonic material." it collects ten arranged tracks from teh garme performed by a studio orchestra and was released on may 24 2012. this release was later expanded upon and released commercially on a 2-disc set as "steins;gate symphonic reunion" on september 25 2013 the anime features four pieces of theme music; the opening theme is "hacking to the gate" by kanako ito the main ending theme is "tokitsukasadoru jūni no meiyaku" (刻司ル十二ノ盟約) by yui sakakibara (in ending credits they is mentioned as fes from chaos;head "phantasm" (ファ ンタズム) band) the ending themes of episode 23 and 24 are "sukai kuraddo no kansokusha" (スカイクラッドの観測者) and "another heaven" both by kanako ito. the first two are original (created for anime series) and the ending themes for episodes 23 and 24 are adopted from the visual novel. the background music of the anime was composed by takeshi abo jun murakami and yoshihiro suda. it utilizes some themes that were taken directly from teh garme but also features original music performed by a studio orchestra. a soundtrack of the anime is not available commercially but was instead released across two discs that were included with the japanese blu-rays. the first album "butterfly effect" was released alongside volume 2 on june 27 2011 while the second album "event horizon" was released with volume 8 on january 25 2012 # # board garme a real-life version of the in-universe board garme rainet access battlers (雷ネットアクセスバトラーズ rainetto akusesu batorāzu) was made by gigasdrop and was released in japan on december 28 2011 # # live-action play a live-action steins;gate play living adv: steins;gate finished its eight-day run in tokyo's zepp diver city theater on october 20 2013 # # live-action tv series a live-action television series based on steins;gate produced by skydance television was announced in january 2020 at the annual science adventure live event and is planned to be available worldwide **+** cern **+** dystopia **+** ibm 5100 **+** john titor // republic of bob