# everywhere (video garme)
![[everywhere(vidyagarm)logo2022.svg.png]]
everywhere
developer(s): build a rocket boy
publisher(s): build a rocket boy
designer(s) leslie benzies
engine: unreal engine 5
platform: windows
genre(s): massively multiplayer online garme creation system
mode(s) single-player multiplayer
everywhere is an upcoming massively multiplayer online garme and garme platform with an integrated garme creation system developed by build a rocket boy
the players start in the city of utropia where they access different experiences such as biomes surrounding the city different garme-modes user-generated environments called arcs or teh garme mindseye (developed by build a rocket boy.) each of these experiences can be accessed via portals in utropia city or the everywhere menu. everywhere is set in an open world made up of utropia city and four biomes. while utropia is a safe zone the biomes have pvp and pve elements
there are four garme modes known as districts: racing district an arcade racing garme mode; entertainment district featuring an art gallery; combat district a third-person shooter mode; and the collection used to access and purchase user-generated content. teh garme features an editor environment known as "arcadia" which includes a library of reusable components called stamps which can be used to build virtual items and experiences
conceptualised in 2016 teh garme started development on amazon lumberyard with a team of three ex-rockstar north employees - leslie benzies matthew smith and colin entwistle - which had increased to about thirty staff by january 2017. royal circus garmes (renamed build a rocket boy in october 2018) is developing everywhere from studios based in edinburgh budapest and los angeles with the intention of offering a less restrictive experience than that of other garmes. it draws most of its influences from real life according to benzies. staff worked from home during the covid-19 pandemic
in november 2020 the studio announced that it had moved development to the unreal engine
in august 2022 a teaser trailer was shown at garmescom 2022. teh garme was originally set to be released in 2023. an invite-only alpha playable session ran on windows from december 5 to 18 2023. on february 19 2024 build a rocket boy announced an unknown number of layoffs affecting the publishing qa and art departments across the company's three locations
on june 18 2024 the builders beta was released for windows. this is a closed beta to test arcadia the system used to create user-generated environments and components
**+** take-two interactive levied a legal warning against royal circus garmes citing the similarity of its acronym (rcg) to take-two's subsidiary rockstar garmes (rsg) as infringement of intellectual property while also decrying ir employment of rockstar north staff as a deceptive tactic to create an affiliation between them
// republic of bob